You want to get your mage tower up so you can get that tier 3 light spell that can kill multiple armies in one turn. In prime magic there is an early ability that gives you 40 mana back after combat and I recommend this. After that I would focus on maxing out light magic. If you choose experience rather than gold, and hit up all the free shrines you can get master diplomacy very fast. Or the taxcollector which gives 500g first week and 1000g after I belileve. You want to take the sawmill and lumbermill first followed by gold mine if there is one.
Plus get some units from your town starting with ranged archers.
And try to rush an early embassy for the full 65% recruit neutral armies option.Īlso early on you want a hall of heros to recruit another hero and use that army to suppliment your own. I would prefer to start the game going around camp and getting all the free experience I can to quickly get master diplomacy. As a perk of diplomacy the master tier gives your town 25% growth of core creatures. But anything that would give her more mana back per day or more magic/spirit would be ideal for combat. So if I was playing Orna I would max diplomacy first then max light magic 2nd. Tier 4 is resurrection for example spell. Orna could also heal and resurrect fallen allies with the light magic abilities. Right now diplomacy is very strong and if your able to recruit a large army early without taking any losses you could even recruit the most powerful monsters in the game if your lucky and gain access to some powerful artifacts. Note that some monster are immune to light damage. sunburst - a tier 3 spell that can sometimes kill entire armies with a single cast. tier 1 - sunbeam - a direct single target nuke and 2. Now you would still need an alternative in case you need to fight. Each rank novice, expert, master gives 15% chance and the embassy which can be constructed fairly early gives another 20% chance for a grand total of 65% chance.
This means she can recruit armies to join for free with a high success rate thus growing your army very fast without taking any losses. What is good about this hero is Orna is a master in diplomacy. Orna has 3 magic (magic power) and 3 spirit (mana pool and mana regen per day). Orna - has heal adept skill - light magic notice and heal spell both when starting the game This guide will focus more on the magic heros and specifically orna and wilhelm/krysztoff.ġ. For example Krysztoff's ability is +4 magic and Wilhelm is firebolt. The difference being that particular hero's ability that comes with them. The 2 characters in the same class share the same abilities. When you level up your able to pick a new skill or ability. Wilhelm and Krysztoff - (forgot the name as is currently under construction) There are 3 types of might heros and 3 types of magic heros.ģ.